A nice and scalable way to organize UI in Unity
Category: Unity3D
![](https://www.anton.website/wp-content/uploads/2023/09/enableXR_cover.jpg)
Enable Unity XR in Runtime
1. How to enable Unity’s XR in runtime
2. Fix “Failed to set DeveloperMode on Start.” error
![](https://www.anton.website/wp-content/uploads/2022/08/saveTutorialP2_cover.png)
Save System (Part 2)
Basics of saving data in Unity, part 2
![](https://www.anton.website/wp-content/uploads/2022/08/saveTutorialP1_cover.png)
Save System (Part 1)
Basics of saving data in Unity, part 1
![](https://www.anton.website/wp-content/uploads/2021/09/extraBuilder2_cover.jpg)
Extra Builder 2.0
Next version of the ExtraBuilder tool. Supports custom batch files.
![](https://www.anton.website/wp-content/uploads/2021/09/extraBuilder_cover.jpg)
Extra Builder
A tool to get multiple builds and upload them to itch with one button
![](https://www.anton.website/wp-content/uploads/2021/09/audioPlayer_cover-750x410.jpg)
Generic Audio Player
A small generic audio player package for Unity
![](https://www.anton.website/wp-content/uploads/2021/08/propertyBlocksCover-750x410.jpg)
Material Property Blocks
A better way to manipulate material properties
![](https://www.anton.website/wp-content/uploads/2020/08/localizerUpgrade_cover.png)
Upgrading the Localization System
An upgrade for the localization system
![](https://www.anton.website/wp-content/uploads/2020/01/Screen-Shot-2020-01-23-at-18.27.14.png)
A Simple Localization System
A simple localization example