Annoyed by useless warnings in Unity? Check this out!
Blog
![](https://www.anton.website/wp-content/uploads/2019/12/highlightExample.png)
Colored Inspector Fields
Highlight unassigned inspector fields with different colors
![](https://www.anton.website/wp-content/uploads/2019/08/defaultScript-e1566662683598.png)
Editing Script Templates
Annoyed by the default “New Script” template in Unity? Check out this trick!
![](https://www.anton.website/wp-content/uploads/2019/06/background-bit-bytes-2004161.jpg)
[ReadOnly] Attribute
Quick tutorial explaining how to make your own attributes for Unity Editor.
![](https://www.anton.website/wp-content/uploads/2019/05/popUp_1.png)
Pop-Up Window
Create a generic pop-up window in Unity.
![](https://www.anton.website/wp-content/uploads/2019/05/ui.png)
UI Manager
A simple pattern to manage the UI in a Unity project
![](https://www.anton.website/wp-content/uploads/2019/04/resourceManger.png)
Resource Manager and Object Pooling
A simple pattern for resource management and object pooling
![](https://www.anton.website/wp-content/uploads/2019/03/constants.png)
Quick Tip for Constants
Here is a really quick and useful tip: use a static class for your constants!
![](https://www.anton.website/wp-content/uploads/2019/03/lockToggle.png)
Inspector Lock Toggle
A shortcut to lock the inspector window
![](https://www.anton.website/wp-content/uploads/2019/02/getComponent.png)
A Better GetComponent() Method
An extension for the GetComponent